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Monthly Archives: February 2017
Bird character design
This week I’ve worked on the character design of the baby bird. I want him (her?) to be this sweet, joyful ball of life, but with a tinge of sadness in its expressions, and a feeling of helplessness in its movements (which also … Continue reading
Posted in Character analysis, Character design, Week recap
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Keyframing
I’ve finally (practically…) finished key framing the entire film, which is now at 2 minutes and 40 seconds though I hope this will go down a few seconds once I’ve trimmed a few more shots. I’m now working on key-framing … Continue reading
Posted in Week recap
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Live Action takes
This week I’ve added keyframes to my animatic (minus one difficult-to-animate shot, Shot 8, and a couple keyframes in Shot 24.) Today I had a tutorial with Marshall Betz doing live action takes of the scenes I was struggling with, and it’s been extremely helpful. … Continue reading
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How my story evolved
Over the past two weeks I’ve taken suggestions from professors and course mates in order to improve my film, and taken notes on them in order to then later decide which ones I want to use. Here are all the … Continue reading
Posted in Uncategorised
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