Category Archives: Week recap

Final animation minus effects

I’ve finally finished all of the most grueling parts of this project and am now on to effects! I’ve checked with a few people who had never seen my film and didn’t know the story whether they understood the ending and luckily … Continue reading

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Bird character design

This week I’ve worked on the character design of the baby bird. I want him (her?) to be this sweet, joyful ball of life, but with a tinge of sadness in its expressions, and a feeling of helplessness in its movements (which also … Continue reading

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Keyframing

I’ve finally (practically…) finished key framing the entire film, which is now at 2 minutes and 40 seconds though I hope this will go down a few seconds once I’ve trimmed a few more shots. I’m now working on key-framing … Continue reading

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Partenope Character Design

First you will come to the Sirens who enchant all who come near them. If any one unwarily draws in too close and hears the singing of the Sirens, his wife and children will never welcome him home again, for … Continue reading

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Simulated Work Placement Weeks

The past two weeks I worked with Christina Nerland (Chrnerland Animation) on her project, “Leave a Print,” a touching little story about a family of arctic foxes. Stylistically it resembles Winnie the Poo or the Calvin and Hobbs comics, but it has a stronger poetic touch, linked … Continue reading

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Alpaca Lunch

This week we worked on lip syncing. One of the assignments is to create a 100-120 frame animation to match a set piece of dialogue. For some reason, before starting this course, I would always do the animation before recording the … Continue reading

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Facial Expression Exercise

This week we worked on a short animation focused on facial expression. The brief was: a character sits at a desk, then a box comes in screen left and the character reaches in to grab an object. They react to the … Continue reading

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Body Language Exercise

This week, as well as the coming one, we are making small animations focusing on body language: Our circus character is standing centerstage and reacts to a clockwork mouse that suddenly runs across the stage. In my case, my character Tilly is mopping* … Continue reading

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Natural History Museum Drawings

We spent the day at the Natural History Museum yesterday, and the assignment was to draw the animals in context. It had to be clear through the drawings that these animals were specimens in a museum. I love literary theory in connection … Continue reading

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Walk Cycles

First attempts at walk cycles: The first is a human mood-change walk based on my circus janitor character Tilly. She sees a sign and changes mood from energetic to depressed. The second is an animal walk cycle practice (warm-up for our creature … Continue reading

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